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 Addy's 16.04.10

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Anzahl der Beiträge : 4
Alter : 63
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Anmeldedatum : 30.03.10

BeitragThema: Addy's 16.04.10   So 18 Apr 2010, 01:51

Zitat :
Code:
||===================||
|| = = Pointer = = ||
||===================||
#define ADR_PLAYERPOINTER 0x00C3F068
#define ADR_SERVERPOINTER 0x00B3E548
#define ADR_HEALTHPOINTER 0x00B965FC
#define ADR_WEAPONPOINTER 0x00A887C0
#define ADR_BASEPOINTER 0x00B94AF8
#define ADR_USERPOINTER 0x00C3F0B4
#define ADR_CLASSPOINTER 0x00B96604
#define ADR_CLANSERVER 0x00553E90
#define ADR_ALLSERVER 0x004B994B
||======================||
|| = = MEMORY = = ||
||======================||
#define ADR_ANTIAFK 0x00A822E8
#define ADR_ANTIBAN 0x000
#define ADR_CROSSHAIRS 0x00A82284
#define ADR_FASTAMMO 0x00A82260
#define ADR_FASTHEALTH 0x00A82264
#define ADR_FASTREPAIR 0x00A82268
#define ADR_FASTFLAG 0x00A8226C
#define ADR_FASTLOCKON 0x000
#define ADR_FULLBRIGHT1 0x00A88208
#define ADR_FULLBRIGHT2 0x00A88204
#define ADR_FULLBRIGHT3 0x00A88200
#define ADR_GLASSWALS 0x0096B01C
#define ADR_NEARFOG 0x0096B020
#define ADR_NOSPREAD 0x00A822BC
#define ADR_NOSMOKE 0x00617C9E
#define ADR_NOBOUNDS1 0x00AA79C8
#define ADR_NOBOUNDS2 0x00AA79CC
#define ADR_NOBOUNDS3 0x00AA79D0
#define ADR_NOWATER 0x009A386C
#define ADR_NOFOG 0x0096B01C
#define ADR_IMDRUNK 0x00AEC880
#define ADR_TRIGGERBOT 0x000
#define ADR_SCOPE 0x000
#define ADR_SCOPESIZE 0x009A3788
#define ADR_SPEED 0x00938FC0
#define ADR_SPEEDROLL 0x00938FBC
#define ADR_VIEWANGELS 0x00A8817C
#define ADR_WATERCOLOR1 0x009A368C
#define ADR_WATERCOLOR2 0x009A3690
#define ADR_WATERCOLOR3 0x009A387C
#define ADR_QUICKSPAWN1 0x000
#define ADR_QUICKSPAWN2 0x000
#define ADR_QUICKSPAWN3 0x00A8228C
||===================||
|| = = ASM = = ||
||===================||
#define ADR_AUTOAMMO 0x00572D9F
#define ADR_AUTOMEDIC 0x00572E58
#define ADR_AUTOREPAIR 0x00450C73
#define ADR_ARTILLERY1 0x00607D67
#define ADR_ARTILLERY2 0x00563094
#define ADR_ARTILLERY3 0x00563394
#define ADR_ARTILLERY4 0x00607E09
#define ADR_ARTILLERY5 0x00607E65
#define ADR_ARTILLERY6 0x00607BA4
#define ADR_ARTILLERY7 0x005E2891
#define ADR_BULLETS 0x0057ACAE
#define ADR_DOUBLEFIRE 0x004505CE
#define ADR_ESCALATOR1 0x0063BD57
#define ADR_ESCALATOR2 0x0063BE94
#define ADR_FAKEKICK 0x005FFAA9
#define ADR_FFATIMER 0x00A8228C
#define ADR_FFASPAWN 0x004B9EE7
#define ADR_NORESTRICTION 0x00562C8B
#define ADR_NOROOMFILTER1 0x005A2467
#define ADR_NOROOMFILTER2 0x005A2528
#define ADR_NORELOAD 0x0044C903
#define ADR_PREMCROSSHAIR1 0x005E1E37
#define ADR_PREMCROSSHAIR2 0x005E1E4E
#define ADR_PRONECQC 0x00561BD5
#define ADR_SILENTWALK 0x00578AC3
#define ADR_SHOOTAS/FASTAS 0x00571AC3
#define ADR_SUPER_NOSPREAD 0x0057AD9D
#define ADR_WTW 0x0063AD07
#define ADR_WUW 0x0057122E
#define ADR_STW 0x0067B230
||=====================||
|| = = VEHICLES = = ||
||=====================||
#define ADR_VEHICLEDELAY 0x00450C2D
#define ADR_VEHILCEJUMP1 0x004A28BA
#define ADR_VEHILCEJUMP2 0x006E4FFB
#define ADR_VEHILCEJUMP3 0x006E5005
#define ADR_OMGLOOKCAR1 0x00456706
#define ADR_OMGLOOKCAR2 0x0070AB78
#define ADR_OMGLOOKCAR3 0x00456714
#define ADR_VEHICLEINVIS 0x006615EC
#define ADR_VEHICLENOFALL 0x0044FC1A
#define ADR_NOVEHRESTRICTION 0x004215E4
#define ADR_NOVEHRESTRICTION1 0x0048F5B6
#define ADR_NOVEHRESTRICTION2 0x00490C34
#define ADR_NOVEHRESTRICTION3 0x00490E5E
#define ADR_NOVEHRESTRICTION4 0x00416604
#define ADR_NOVEHRESTRICTION5 0x00416551
||=====================||
|| = = Offset = = ||
||=====================||
#define OFS_PREMIUM1 0x0000037C
#define OFS_PREMIUM2 0x00000380
#define OFS_X 0x00000268
#define OFS_Y 0x00000260
#define OFS_Z 0x00000264
#define OFS_PING 0x00000118





Zitat :
Code:
//------------------------Cyniu Private Logger Started------------------------
//Time -->> [ 14:43.51 ]
//Date -->> [ 16-4-2010 ]
//--------HACKSHIELD-----------
#define ADR_HACKSHIELD 0x00******
#define ADR_HACKDETECTED 0x00******
#define ADR_INCLUDE_EHSVC 0x00******
#define ADR_INITIALIZE_EAGLE 0x00******
#define ADR_ANTIBAN 0x00A8240C
//--------POINTERS-----------
#define ADR_ALLSERVER 0x004B9449
#define ADR_PLAYERPOINTER 0x00C3F168
#define ADR_SERVERPOINTER 0x00B3E608
#define ADR_BASEPOINTER 0x00B94BB8
#define ADR_HEALTHPOINTER 0x00B966BC
#define ADR_DEVICEPOINTER 0x00******
#define ADR_WEAPONPOINTER 0x00A888E8
#define ADR_USERPOINTER 0x00C3F1B4
#define ADR_CLANSERVER 0x0054E800
#define ADR_24HOURS_BYPASS 0x00******
//--------OFFSETS-----------
#define OFS_X 0x0000C680
#define OFS_Y 0x0000C688
#define OFS_Z 0x0000C684
#define OFS_NORECOIL1 0x0000001C
#define OFS_NORECOIL2 0x00000020
#define OFS_NORECOIL3 0x00000024
#define OFS_ROOMMASTER 0x0000
#define OFS_SUPERMASTER 0x000CC004
#define OFS_GRAVITY 0x0000C494
#define OFS_NFD 0x00000
#define OFS_PREMIUM1 0x0000057C
#define OFS_PREMIUM2 0x00000380
#define OFS_LEVEL 0x000DFAA8
#define OFS_1SLOT 0x000D1478
#define OFS_2SLOT 0x000D1479
#define OFS_3SLOT 0x000D147A
#define OFS_4SLOT 0x000D147B
#define OFS_5SLOT 0x000D147C
#define OFS_6SLOT 0x000D147D
#define OFS_7SLOT 0x000D147E
#define OFS_8SLOT 0x000D147F
#define OFS_DINAR 0x000DFAB8
#define OFS_NOFOG 0x00A88260
#define OFS_NEARFOG 0x00A88268
#define OFS_WEAPON1 0x0000C4B4
#define OFS_WEAPON2 0x0000C586
#define OFS_WEAPON3 0x0000C584
#define OFS_GMMODE 0x00000574
#define OFS_PLAYERSOLOT 0x000E0FFC
#define OFS_STAMINA 0x0000002C
//--------PX-----------
#define ADR_STAM5 0x00A823C4
#define ADR_STAM10 0x000
#define ADR_EXTRAAMMO1 0x00A823C4
#define ADR_EXTRAAMMO2 0x00A823C5
#define ADR_SNIPER2X 0x00A823C6
#define ADR_BANDAGE 0x00A823B1
//--------MEMORY-----------
#define ADR_NOSPREAD 0x00A823E0
#define ADR_NOBOUNDS1 0x00AA7AD8
#define ADR_NOBOUNDS2 0x00AA7ADC
#define ADR_NOBOUNDS3 0x00AA7AE0
#define ADR_FASTLOCKON 0x00A823F4
#define ADR_FASTAMMO 0x00A82390
#define ADR_FASTHEALTH 0x00A82394
#define ADR_FASTFLAG 0x00A8239C
#define ADR_FASTREPAIR 0x00A823F0
#define ADR_IMDRUNK 0x00AEC990
#define ADR_SPEED 0x0093B718
#define ADR_SPEEDROLL 0x0093B710
#define ADR_NOWATER 0x009A385C
#define ADR_TRIGGERBOT 0x009A37F4
#define ADR_NOSPAWN1 0x00A7E5E8
#define ADR_NOSPAWN2 0x00AF62D4
#define ADR_NOSPAWN3 0x00A823BC
#define ADR_ANTIAFK 0x00A8240C
#define ADR_WATERCOLOR1 0x009A368C
#define ADR_WATERCOLOR2 0x009A3690
#define ADR_WATERCOLOR3 0x009A386C
#define ADR_CROSSHAIRS 0x00A823B4
#define ADR_VIEWANGLES 0x00A882A4
#define ADR_SCOPE 0x00A82384
#define ADR_SCOPESIZE 0x009A3784
#define ADR_NOSMOKE 0x006284BE
#define ADR_GLASSWALLS 0x0096AF74
#define ADR_FULLBRIGHT1 0x00A88330
#define ADR_FULLBRIGHT2 0x00A8832C
#define ADR_FULLBRIGHT3 0x00A88328
#define ADR_NOWEAPONGRAVITY 0x0092EB60
#define ADR_NOSPAWNCQC 0x00******
//--------ASM-----------
#define ADR_PRONE 0x0055C5E0
#define ADR_WUW 0x0056BAAE
#define pWater 0x009A385C
#define ADR_SUPERNOSPREAD 0x005759A0
#define ADR_FASTAS 0x0056C403
#define ADR_WINCHY2FIRE 0x004505CF
#define ADR_PREMIUMCROSS1 0x000
#define ADR_PREMIUMCROSS2 0x005DC67E
#define ADR_PREMIUMCROSS3 0x005DC684
#define ADR_ASM_CROSSHAIR 0x005DC93D
#define ADR_OPK1 0x00******
#define ADR_OPK2 0x00******
#define ADR_OPK3 0x00******
#define ADR_SVP 0x00******
#define ADR_AUTOAMMO 0x0056D707
#define ADR_AUTOMEDIC 0x0056D7C0
#define ADR_ANTIMINE 0x004B2645
#define ADR_ANTIFLASH 0x00******
#define ADR_ANTIM14 0x00******
#define ADR_HEADSHOT 0x00******
#define ADR_HEADSHOT2 0x00******
#define ADR_MINEWIEVER1 0x0047F0EA
#define ADR_MINEWIEVER2 0x0047F170
#define ADR_NOOXIGEN 0x0056BB20
#define ADR_QUICKPLANT 0x00578524
#define ADR_QUICKDEFUSE 0x00578019
#define ADR_PLANTEVERYWHERE 0x00******
#define ADR_WTW 0x0063B297
#define ADR_STW 0x0067B7C0
#define ADR_FASTRELOAD 0x004225A3
#define ADR_FAKEKICK 0x005FA489
#define ADR_BULLETS 0x005758B1
#define ADR_ESCALATOR1 0x0063C2E7
#define ADR_ESCALATOR2 0x0063C424
#define ADR_SPECTATOR 0x0046AA08
#define ADR_NORESTRICTION 0x0055D5D0
#define ADR_WINCHESTER2FIRE 0x004505CF
#define ADR_DOUBLEFIRE 0x004209E7
#define ADR_NOROOMFILTER1 0x0059CC37
#define ADR_NOROOMFILTER2 0x0059CCF8
#define ADR_NOROOMRESTRICTION 0x0059CC37
#define ADR_ANTIKICK 0x004B182F
#define ADR_AUTOATTACK 0x0055D5C0
#define ADR_NOSPAWNFFA 0x00******
#define ADR_NOBADWORDSCHECK 0x00******
//--------USER&D3D-STUFFS-----------
#define ADR_D3DNAME 0x00B954F4
#define ADR_D3DMAPNAME 0x00C061B8
#define ADR_D3DIP 0x00B95208
#define ADR_D3DHEALTH 0x00B966BC
#define ADR_D3DKILLS 0x00B96508
#define ADR_D3DDEATHS 0x00B94BC0
#define ADR_D3DPOINTS 0x00551DBA
#define ADR_D3DLVL 0x00B952A0
#define ADR_D3DEXP 0x00B952A0
#define ADR_D3DGMWARNING 0x009A3774
#define ADR_ESPNAME 0x005E444A
#define ADR_ESPNAME1 0x005E2825
#define ADR_ESPNAME2 0x005E444A
#define ADR_ESPNAME3 0x005E4484
#define ADR_ESPHEALTH 0x005E2BC5
#define ADR_RADARGPS 0x0060A005
#define ADR_FFA_GPS 0x0060A035
#define ADR_USERAMMO 0x00******
#define ADR_USERAMMO2 0x00******
#define ADR_USERMEDIC1 0x00******
#define ADR_USERMEDICSELECT 0x00******
#define ADR_PLAYERSIZE 0x00******
#define ADR_TEAMBASE 0x00******
#define ADR_USERUSERNAME 0x00******
#define ADR_USERNICKNAME 0x00******
#define ADR_USERPASSWORD 0x00******
//--------VEHICLE-----------
#define ADR_NOVEHDMG 0x0044FC1A
#define ADR_VEHSUPERCAR 0x00450C2D
#define ADR_AUTOREPAIR 0x00450C73
#define ADR_VEHJUMPOLOW 0x004A245B
#define ADR_VEHJUMP1 0x006E558B
#define ADR_VEHJUMP2 0x0064059C
#define ADR_VEHJUMP3 0x006E55B6
#define ADR_VEHINVIS1 0x00471A9A
#define ADR_VEHINVIS2 0x00661B7C
#define ADR_OMGCAR1 0x004558F6
#define ADR_OMGCAR2 0x0070B108
#define ADR_OMGCAR3 0x00455904
#define ADR_VEHGPS 0x00609F6A
#define ADR_NOVEHRESTRICTION1 0x0048F706
#define ADR_NOVEHRESTRICTION2 0x0048FC44
#define ADR_NOVEHRESTRICTION3 0x0048FE6E
#define ADR_NOVEHRESTRICTION4 0x0048FD95
#define ADR_NOVEHRESTRICTION5 0x0048FCE1
#define ADR_VEHUNLIAMMO 0x0056E6F8
#define ADR_VEHSUPERJUMP1 0x00******
#define ADR_VEHSUPERJUMP2 0x004A245B
#define ADR_VEHSUPERJUMP3 0x00******
#define ADR_VEHSUPERJUMP4 0x006E55B6
#define ADR_VEHSUPERJUMP5 0x00******
#define ADR_VEHSUPERJUMP6 0x006E55B9
//--------ARTILLERY-----------
#define ADR_ARTILLERY1 0x0055D9E4
#define ADR_ARTILLERY2 0x0055DCE7
#define ADR_ARTILLERY3 0x00602899
#define ADR_ARTILLERY4 0x006028F5
#define ADR_ARTILLERY5 0x00602634
#define ADR_ARTILLERY6 0x005DD171
#define ADR_ARTILLERY7 0x006027F7
#define ADR_ARTILLERY8 0x005DD133
//--------OTHERS----------
#define ADR_TAKEBASE1 0x00******
#define ADR_TAKEBASE2 0x00******
#define ADR_TAKEBASE3 0x00******
#define ADR_VIRTUALJUMP 0x0092BBFC
#define ADR_PREMIUM_ACC_CHECK 0x004177DB
#define ADR_ENTER_VEHICLE_WHEN_PRONE 0x0048FE6E
#define ADR_MESSAGEBOX1 0x0043D920
#define ADR_MESSAGEBOX2 0x005E5540
#define ADR_NEWS 0x005AEAC8
#define ADR_ENGINETEXT 0x00******
#define ADR_ENGINETEXT2 0x00******
#define ADR_INVALIDPACKET1 0x00******
#define ADR_INVALIDPACKET2 0x00******
#define ADR_ANTILOG1 0x00******
#define ADR_ANTILOG2 0x00******
//--------WEAPON BLINDER-----------
#define ADR_SERVERBASE 0x00B3E608
#define ADR_WEAPONBASE 0x00A888E8
#define OFS_SLOTBASE 0x00D02D8
#define ADR_CLASSBASE 0x00B966C4
#define ADR_PLAYERSIZE 0x001C58
#define ADR_PLAYERSLOT 0x00E0FFC
//--------NOT SURE-----------
#define ADR_INVISIBLE 0x00******
#define ADR_UAMMOPLAYER 0x000
#define ADR_UAMMO1 0x000
#define ADR_UAMMO2 0x000
#define ADR_UAMMO3 0x000
#define ADR_NODELAY 0x00******
#define ADR_NECKSHOT 0x00******
//--------PATCHED-----------
#define ADR_SILENTWALK 0x00444EA6
#define ADR_DAMAGEAS 0x00574304
#define ADR_NO_BAD_WORDS_CHECK //WRONG 0x00406513
//--------COLORS AND STRIDES-----------
#define BLACK D3DCOLOR_ARGB(255, 0, 0,0)
#define WHITE D3DCOLOR_ARGB(255, 255, 255, 255)
#define RED D3DCOLOR_ARGB(255, 255, 000, 000)
#define GREEN D3DCOLOR_ARGB(255, 000, 255, 000)
#define BLUE D3DCOLOR_ARGB(255, 000, 000, 255)
#define PURPLE D3DCOLOR_ARGB(255, 125, 000, 255)
#define GREY D3DCOLOR_ARGB(255, 128, 128, 128)
#define YELLOW D3DCOLOR_ARGB(255, 255, 255, 000)
#define ORANGE D3DCOLOR_ARGB(255, 255, 125, 000)
#define GOLD D3DCOLOR_ARGB(84,255,215,0)
#define Smoke ((m_Stride == 24 && nNumVertices == 6 && nPrimitiveCount == 4 || m_Stride ==24 && nNumVertices == 80 && nPrimitiveCount == 40))
//Time -->> [ 14:43.51 ]
//Date -->> [ 16-4-2010 ]
//------------------------Cyniu Private LOGGER END------------------------
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